“Straight White Dude” Speaks Up About “Forced Diversity” In Gaming
Back in the day when I was into video games, the issue of diversity never occurred to me. I played games like Tekken and Mario Kart, happily changing between a variety of characters from an Italian plumber to a kickass Japanese woman, a mushroom and a Russian robot commando.
I was spoilt for choice for diversity, and never once thought that I needed a character ‘like me’ to feel represented. The idea of playing video games was to escape to a fantasy world and be ‘someone else’ for a while.
Image credits: Fightincowboy
But perhaps that’s because I was a young white male, and had an infinite number of role models to look up to in all areas of media and western culture. I took representation for granted, and so the thought that others might long for their own heroes to relate and aspire to never crossed my mind. Luckily, we now live in more enlightened times. Or do we?
Ellie (The Last Of Us)
Image credits: thelastofus
Apparently, these days there is “a lot of fuss over gaming “forcing diversity” and people getting upset that a character is gay, trans, etc.” In a viral Twitter thread, self-described “straight white dude” gamer FightinCowboy decided to explain why this fuss is unjustified and give his opinion on why diversity in gaming is important.
Image credits: Fightincowboy
Billie Lurk (Dishonored: Death of the Outsider)
Image credits: dishonored
Image credits: Fightincowboy
Dorian (Dragon Age: Inquisition)
Image credits: dragon age
Image credits: Fightincowboy
(Battlefield 1 – In The Name Of The Tsar)
Image credits: battlefield
Image credits: Fightincowboy
Chloe And Rachel (Life Is Strange: Before the Storm)
Image credits: lifeisstrange
Image credits: Fightincowboy
Image credits: Fightincowboy
Image credits: Fightincowboy
But perhaps one has to look beyond fictional characters to find the real problem. According to the games industry trade body TIGA, just 14% of people working in the UK games industry are women. Over in the U.S., the International Game Developers Association suggests that only 3 percent of game developers are African-American, a figure that has risen by only 0.5 percent in the past decade. In comparison, 76 percent of developers are white.
Image credits: FaeLalune
Image credits: FaeLalune
Image credits: yorimashigatari
So while this booming industry is giving a whole generation of people cultural cues and nuances, telling stories that are avidly followed by millions and millions of fans, these stories are being told from an overwhelmingly white, male perspective. Is it any surprise then that efforts to introduce diverse characters that better reflect our everyday lives appear forced? If we want true diversity in gaming, we need more diversity among the people that make them.
Image credits: yorimashigatari
What do you think? Do you feel that there is ‘forced diversity’ in gaming? Scroll down to read the rest of the reactions below, and let us know what you think in the comments.
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