Sable’s Game Developers Report On Its No-Combat Open World
Sable might look like a posterized, sci-fi Journey, but it’s all Breath of the Wild. It’s got the latest Zelda game’s climbing, gliding, and sliding mechanics and is set in an open world with a gorgeous art style, but there’s one big difference: Sable has no combat. Through the story-focused exploration game, developer”Shedworks” is attempting to capture the meditative wandering and satisfying secret-discovery a great open-world can provide, without the usual violent interruptions most in the genre feel the need to include. Sable had a playable character, striking visuals, and a space to move around in when”Shedworks” showed off its announcement…
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